1980s Games, Rebuilt

Four games from the golden age of the arcade — and the living room.

Asteroids, Defender, Gorf, and Jumpman Jr., built from scratch as browser games. No plugins, no downloads, no coins.

I grew up playing three of these games at a small arcade my parents ran on the third floor of a mountain conference center. My dad would open the machines and give me free credits, and I usually had my name in all ten of the high-score spots. The fourth, Jumpman Jr., was a cartridge I played at home on the family Atari — ladders and girders instead of a coin slot. Now I've rebuilt all four to play with my own kids.

Asteroids title screen: white vector text on a black starfield background
Atari · 1979

Asteroids

Pure vector graphics: thin white lines on black, no fill, no sprites. One playfield that wraps on all four edges, so the screen is the entire world.

Play Asteroids →
Defender title screen: green vector text on a black starfield background
Williams · 1981

Defender

A world three screens wide, humanoids to rescue from abductors, and a radar strip that shows you the threats forming off-screen.

Play Defender →
Gorf title screen: orange text on a black starfield background
Midway · 1981

Gorf

Five different mini-games stacked inside one cabinet, from a Space Invaders-style grid to a wormhole boss fight at the end.

Play Gorf →
Jumpman Jr. title screen: blue ladders and green dashed platforms on a black background
Epyx · 1983

Jumpman Jr.

A single fixed screen of girders, ladders, and ropes, twelve boards deep, with bombs to defuse and Chopin's Funeral March waiting if you don't.

Play Jumpman Jr. →